Ralf Stumpf WildWire Location: Mülheim-Ruhr, Germany Member Since: April 2005 Last Updated: 12 February 2009 Portfolio Views: 243375 Chosen as Favorite: 406
Groups:
Forest Gampi Maya, ZBrush May 2006
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Characterdesign, modeling and rendering of a creepy monster. Basemesh is done in Maya. For the displacement and the color map I use ZBrush.